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As a recently-crowned Dwarven King, you'd quite like a palace. Your followers would rather spend their days fighting amongst themselves and drinking. Good luck with that.

Hall of the Dwarven King is a dice game for one player. Each of your seven dice represents the whims of one of your followers, Sometimes they'll feel like mining or building, but just as often, they'd rather drink or get into fights. 

Try to order them around too much and they'll just walk off. So if you want a palace (Which, of course you do) you'll need to work around the Dwarves' inclinations, build Taverns and Gaming halls so they'll be happier doing what you say, or just bribe them if you have the cash.

All you need to play Hall of the Dwarven King is this PDF, a pencil and seven standard dice. Share your high score, or a scan of your best game in the comments below.

If you like this, you should try my other, similar game: Tower of Mages!

Quick Update: (August 14 2017)

  • Added double sheet version. It has two copies of the game, but no rules, in order to minimize paper use.

Update 1.2: (August 11 2017)

  • Made some more clarifications
  • Changed costs of buildings
  • Removed Mercenaries, added Bribery
  • Nerfed Throne Room

Update 1.1: (August 8 2017)

  • Fixed some typos, clarified some rules
  • Removed restriction on rerolling ones
  • Added gems in Dig track. (Give 1-6 points when reached)
  • Added Easy (Elven) and Hard (Legendary) modes.
CategoryPhysical game
Rated 5.0 out of 5 stars
(16 total ratings)
TagsFantasy, pen-and-paper, roll-and-write, Sandbox


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Click download now to get access to the following files:

Hall of the Dwarven King1-2.pdf 154 kB
Hall of the Dwarven King1-2 Double Sheet.pdf 194 kB
Hall of the Dwarven King Cover.png 1 MB

Development log


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Great game, just got it. Rules are a mess

I'm glad you're giving it a try, let me know if you have any specific questions!

So Ive played it 3 times, with the help of your anwers here. Its fun an will recomend it. Thx

Just want a little clarification, for the throne do you cross off a crown for each roll after you build it?

Yes you do.

Are there rules to this game? I see the gameflow chart on the one PDF but it doesn't tell you how to play.

Oh no, those are the rules.


Hall of the Dwarven King is my Sunday crossword puzzle—just me, a cup of coffee, and the clatter of dice. Many, many thumbs up. A true delight.

Just discovered this and played two games. It's fun! A couple questions (I tried the discord link but it's expired):

- Do you need to dig to the first level before you can build anything (ie you need both a 3 and a 4 on your first roll phase)?

- The plaques that say "depth: x" and "gold: x" refer to the whole 9-block area, right? (I played my first game thinking they referred to only the level they were aligned with but I'm pretty sure now I got it wrong.)

- Assuming my second question is correct, does "unique" mean unique to the mine or unique to the depth? If the latter, can one depth hold a tavern, gaming den, and a concert hall? And do you have to buy the "cheaper" ones before you can buy the costlier ones? If the former: if I build a tavern at depth 1 and a gaming den at depth 2, do I get 2 free rerolls for the rest of the game? By the same token, if I build a blacksmith at depth 1, does that let me double the effects of one digging dwarf on every roll? 

- Last question. If I've dug only to the top level of a given depth, can a build anywhere in it? Similarly, do I have to build left-to-right? 


1: Yes you need to dig before you can build.

2: Yeah, the depth and gold numbers are for the whole 3x3 square.

3: Unique means you can only have one in the mine. You can build a tavern and gambling den in any order, and you get both rerolls. Each Carpenter and Blacksmith can be used on one die each turn.

4: You don't have to build from left to right, but you do have to dig to the row before you can build in it

I hope that helps!

I found this game and am enjoying it! I did have a few game rules questions, but I don't know author's email, or itch.io mailbox to ask the questions. If someone could help me out, that would be great!

If you're comfortable, you can ask me here, so other people can benefit from it, otherwise, my email is starflier@gmail.com


Thank you for the reply.  I had asked if there was a way to ask questions, but noticed the last post was over 2 years old, so I figured it was dead.  Anyway... Here some questions.

* What are the value of the statues?  They are expensive for only giving one point.  It would seem they should be worth more points or something.

* With the throne room...I take it the "gain points equal to the throne room's depth..." only happens when you first buy it?  

* To make sure I understand correctly, the 'unique' label on the tavern, gaming den and concert hall simply means you can only have one of each?

* I know it's meant as a simple roll and write game, but it seems there should be more to do with the gold.  (ex: At the end of the game, gain 2 points for each 5 gold (or something like that).

* It would be cool to have a point breakdown ranking at the end of the game.  (Ex: 80 - 95 apprentice dwarf... etc.)

I really have enjoyed playing this game! I'm eager to play some of your other games on itch.io and boardgamegeek.com

Thanks again!

Sorry there's not much in the way of answers here, this game got picked up by Button Shy, so I've been answering most questions in the legends-of-dsyx channel on their Discord: https://discord.gg/GGgupT

1. Statues are worth 1 point per statue. So if you have 3 statues, they'll be worth 3 points each for 9 total.

2. I'm pretty sure this is every turn.

3. Correct

4. The point is that you have to make use of the gold you have before the end of the game, either building things or adjusting rolls.

5. This is pretty common feedback, but it's been a heck of a time gathering information to figure out averages.  You'll find plenty of other players on the Button Shy server though.

I hope that helps!

Thanks for the reply.  Yes, that helps!

Played 3 games! On the final game I think I finally got it right; managed to make it to depth 4 with a bunch of vaults but no throne.  I don't know if the building dwarf needs a buff but I basically could only build things when I had enough gold to hire mercenaries., and I just skipped building anything but vaults anyways.

Could you clarify some rules? If I build a mine at dept three and use a mining dwarf to mine up some shiny stuff, does "For each Depth, reroll the dice" mean that I can use that dwarf to try to get gold three times, for like a max of 15 gold? Also, do mercenaries need to be hired in the order they'd be resolved? So say I didn't roll a cook, and didn't want to sacrifice a dwarf to re roll more dwarfs, do I need to hire that mercenary before I resolve dwarves 4, 5 and 6?

Thanks for making a neat game!

'bout to play the heck out of this, it's right up my alley! I found you a typo though, check out text block 11, where it says 'At the end of the game, gain points the Statues and Vaults you've built...'

Supposed to say 'gain points for the Stautes...' I imagine? At any rate this shit looks A+ and I am stoked to play.